Walkthrough. Jump to the metal sheet hanging vertically on the right and run across it. Go through to find a long room with two Scouts and a Scout Commander on the bottom level and two Heavy Troopers on the upper level in the distance. You’ll be fighting two Scouts, one Scout Commander, a Flametrooper, and a Security Droid. The Electrobaton Trooper is usually faster and will get to you first. Use the terminal by the open door of the turbolift to activate it. This will eliminate more than half of your enemies and put you in a more open area to deal with the melee enemies. Keep moving until you are back outside again. Welcome to our complete walkthrough guide for Star Wars: Jedi Fallen Order. Dodge this attack and only counter-attack once you’re sure you’re safe. Run around the room and keep your distance from the Purge Troopers while you either rush the Rocket Troopers or throw rockets back at them to eliminate them. Interact with the console. Remember to keep your distance when he slams the ground so you don’t get caught in the shockwave. For Star Wars Jedi: Fallen Order on the Xbox One, GameFAQs has 2 guides and walkthroughs, 39 cheat codes and secrets, 39 achievements, 1 review, and 7 critic reviews. In front of you is a gap too large to jump across. In the room will be a Security Droid, a Scout, and a Heavy Trooper. Slide through the crack in the door. You’ll find a large window looking into the next room with consoles on either side. Investigate the ones on the right for the Security Systems scan. There’s really nothing you can do to prevent this from blinding you. Abuse your Split Saber to weaken him considerably. You take control of Cal Kestis, a Padawan who survived the events of Star Wars: Revenge of the Sith as he attempts to escape from the Empire, including the Second Sister, one of the deadliest members of the Imperial Inquisition. Post Comment. For more Star Wars Jedi: Fallen order guides, check out our beginner's guide and our feature on all the easter eggs and references.You can also read our full Star Wars Jedi: Fallen Order … Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Star Wars Jedi: Fallen Order Maps 100% & Walkthrough. Get out of the water and take note of the two Stormtroopers, the Scout Trooper, and the Scout Commander ahead of you. Two Masters – one a blue-bladed Jedi defensively fleeing with his Padawan against soldiers clad in white, the other with a red saber, struggling with the Dark Side, and on the offensive against warriors in black. From there, go past the prison cell on the right to find a large, transparent window. Stay to the side of the door while you wait for it to open. There will be no more bridges across the pit. Immediately take out your double-blade so you can simultaneously reflect bolts at the heavies while parrying the Scouts. Once the fighting subsides, check the huge cylinders lying on their sides on the right side of the room for the Control Room scan. At the end of the hall will be another blast door. Continue through the turbolift to enter the Fortress Citadel. For the FINAL BOSS, when grabbed look up and right and force pull the highlighted object.Run, up the left gantry, then jump to the main bridge.Slide then wall run (on the right) to the next bit of bridge.Enter the lift and hit the switch. Try to parry the first attack, then hold the block for the rest. Version: Final | Updated: 12/31/2019 FAQ of the Month Winner: January 2020 | Highest Rated Guide. This is one of the easiest ways to do damage in the second half of the fight. Try to reflect as many bolts as possible before the Scouts cross the bridge. In our walkthrough we have divided them into chapters, which have to be completed in a top-down imposed order. Try to angle them or even attack them so they have their backs to the pit, then use Push to get rid of one or both of them very quickly. Scan the control panel on the right (Security Systems #4: Control Room [1/4]).Pull the drum attached to the rope along the rails on the ceiling until you can pull the power cord to the machine on the left and next to the control panel. Star Wars Jedi: Fallen Order is a third-person action-adventure video game with a single-player story that is set in the Star Wars universe. Once he’s done that, you’ll be prompted to press one more button. Go up to it and activate the console. Directly ahead will be a terrible looking chair with the Holocron floating within. Use it to top off and learn whatever skills you can for dueling. When it’s plugged in, use the computer on the right side of the machine to activate it. Normally, I’d tell you to ignore the enemies ahead and keep running (for probably obvious reasons), but the choice is essentially made for you when the platform you land on gets upended. Star Wars Jedi: Fallen Order Walkthrough. Start sprinting to the catwalk on the left that used to have a large cannon on it and take out your double-blade as you go. As you swim under the walkway above, take a second for BD-1 to check things out to get the Submerged Section scan. When you come to the three-way intersection, turn right and go through the large blast door. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Deal with them before you walk past the last bits of cover in the hall. As you do, take note of the first stack of boxes on your right as you enter the narrow part of the hall. To the left of the bridge/main door will be a Save Point. Walkthrough Sections. The scout will ignore you, for the most part, so you can ignore him. Stay low as you swim between them and dive down to the floor as it descends. If you can tap the dodge button just once and still avoid the attack, that will give you a chance to score a hit. Feel the Force - Unlock all Jedi skills. Water will pour in, and the entire hall will end up submerged. The long period between attacks allows for easier parrying than most of her attacks. If she instead dashes directly at you with no prep, she’s going to jump. Return to where the scene ended and continue onto the open door here. After a rather lengthy scene about your approach to the planet of Nur, you’ll be dropped into an ocean. Defeat BOSS: TRILLA. Star Wars Jedi: Fallen Order picks up five years after Order 66 and the purge of the Jedi Order. Three Scouts and a Scout Commander will come out of the door on the left while four Troopers and a Trooper Commander will come out of the main door. We’re going to use this to our advantage. Once that happens, get out of the area of effect and use Pull on the Purge Trooper. If you pay attention, you should see a small white helmet peeking out from behind the stack. Finish off the Troopers with melee attacks, then use a Force Power to eliminate the Scout Commander. They’ll step out to confront you at a choke point so that it’s difficult for you to get by. Use it to try to get the Holocron out. Ride it to the top, disembark, and turn left. Spins – Trilla will spin herself and the blade to attack from one side, then she’ll spin back around with the blade and attack from the other. When that fails, a scene will play. Download it once and read it on your Kindle device, PC, phones or tablets. Dash Jump – Another attack from Zeffo. This page of the guide to Star Wars Jedi: Fallen Order is dedicated to the first chapter. Reflect blaster bolts at them to kill them. After that, you’ll just have to deal with the Electrohammer Trooper. This should make the rest of the wave a cakewalk. Full game walkthrough for all 39 Achievements in Star Wars Jedi: Fallen Order. Approach the two Electrostaff Purge Troopers to get their attention, then back up so they chase you over the pit. Finally, try to dodge as little as possible when avoiding unblockable attacks. From there, jump down and turn left. Score hits to build your Force Power, then use Split Saber to break through his defenses. Star Wars Jedi: Fallen Order picks up five years after Order 66 and the purge of the Jedi Order. ALL RIGHTS RESERVED. Attach it here then interact with the control panel.Head out the room, down the corridor and left at the t-junction.Squeeze through the gap.Blow out the right window then swim out through it.Head straight and enter the window at the far end of this area.Dive down under the gantry and BD-1 will scan the area (Security Systems #2: Submerged Section [2/4]).Continue forward, turning left when you reach the dead end.Continue on to dry land. Use indirect paths to rush at the Purge Trooper and keep your distance from the Security Droid. Deal with the Security Droid, then clean up the Scout. Head through to the Interrogation Chamber.Interact with the console.Defeat BOSS: TRILLA. This page of the guide to Star Wars Jedi: Fallen Order is dedicated to the prologue.It consists of two parts. 9. At this point, one more set of two Scouts should come at you. Push it out of its tunnel and into the large room. After a moment, the bridges will come back down and cover the pit, and the Security Droid and Purge Trooper Commander will cross over to you. The lights around you will begin to fade, so it may be hard to see the small, dark cave in the distance that you’re aiming for, but as you get closer, you’ll be able to see it better. Take out your double-blade and rush at the Heavy Troopers. Kill them before proceeding up the hall. The dojo bridge will move now. This walkthrough was written on the recommended Jedi … It will circle around her at least once before returning. It is difficult to climb up from anywhere except the very end, especially if enemies are attacking, so try not to fall into the water once you come out. When you regain control, you’ll be outside of the Interrogation Chamber, looking at the bridge ahead. Once you’ve done that, take the cable and plug it into the socket on the left side of the main engine/generator by the window. If you don’t manage to get rid of him before the other two show up, it’s likely in your best interest to deal with them first. Skull Crush – Trilla will back away from you, then put her saber away before turning red. After that, you’ll be able to defeat and slice the Security Droid at your leisure. She uses a lot of attacks like this. It’s important to get an idea of what Trilla will do next before it goes off. Dodge towards her off-hand to avoid the last attack. As you do, slide to the right. This time is for real. Once she has you, you’re helpless to this attack until it finishes. Either try to plan for her next attack OR use an attack the will put her on the defensive without an immediate incoming counter-attack. She’ll pull her blade back under her left arm before throwing it outward. This can be a tough wave. As before, try to lure them over the pit. Try to lure them back into the wider part of the hall because more enemies behind them are going to start approaching as well. Get a little distance, then sprint at her and perform a regular attack. Once you’ve done that, back away from the Purge Troopers. (Cere Junda #5: A Jedi’s Resolve [5/5], Fortress Inquisitorius #1: Fortress Inquisitorius [1/4]). If she does this, either stay inside the circle or outside. ALL RIGHTS RESERVED. She’s unprepared for this attack surprisingly often, but keep in mind that when she is prepared, she may get a hit on you instead. As you move along this path, you’ll come to a four-way intersection. The bridge will start ripping apart as you run across it. Inner FortressHead forward to the Meditation Point.Head through the doors, kill the troopers then head upstairs to interact with a switch.Drop down and slice the panel.Head through the door and kill the troopers but try to sabotage the robot.Scan the left wall (Fortress Inquisitorius #3: Imperial Dojo [2/4]).More troopers will enter. Star Wars Jedi: Fallen Order is a third-person action RPG in the vein of the Souls series (or perhaps more closely Bloodborne). In fact, the attacks are slow enough that you may be able to score a hit in between if you’re brave enough. During this section, you don't have to get to the top - apart from the (optional) echo, you won't find anything interesting there. After you finish the game, you’ll be returned to before this final leg so you can finish anything you haven’t yet. Using your double-blade saber should help clear them out quickly. Down the hall are more enemies, so try to lure the Droid to you. Cross the bridge to a lit area with terminals on either side of the main path. If you jump forward, you may be able to score an attack before she recovers. Detailed Maps for Star Wars Jedi Fallen Order with walkthrough leading you through the game zones, discovering locations of Puzzles, Secrets, Chests, Databank Force Echoes, Stim Canisters, Encrypted Logs, Force Essence, Life Essence and Terrarium Seeds, Enemies and Legendary Beasts to Scan for Tactical Guide. As you come around those boxes, be ready to parry an attack from that direction and kill the Scout Trooper before he even has a chance. Finally, she’ll glow red and then stab forward. You’ll only be fully blind for a split second, but a large portion of your screen will be white for a short period. The first time you get her to less than 50% health, there will be a scene where you lock sabers with her and have a chat. Take the left path to find stairs. Approach the door that the enemies kept coming through and have BD-1 slice the door open for you. Use the console on the right to extend a bridge. Continue forward and back up the stairs on the other side. Her flurry of attacks can make it quite difficult to fit in attacks. Just a moment or two after she releases the blade (depending on your range), block so that you can parry the blade. Dodge away. PS5 Restock Updates: Check Latest Stock, Updates, And More. Go through the hole you just created. Run up the stairs and follow it to the end. For the FINAL BOSS, when grabbed look up and right and force … When you gain control, start swimming directly forward. It should take between 15 and 20 hours to complete. The scenes are also both roughly 15 seconds apart from the door opening to end of combat. You won't encounter any opponents, but the visibility will be greatly hampered by a snowstorm. The current version of the walkthrough leads to 100% completion, with all Database and Tactical Guide entries, 100% map completion, all … Pull the Commander to you and stab him if you can, then go after the Security Droid and slice it to be on your side. After reaching Ilum, leave the ship and start exploring the planet. Before long, two more Scouts should saunter down the hall. © 2021 GAMESPOT, A RED VENTURES COMPANY. She’ll pull the blade up over her off-hand shoulder, then fling it forward. Star Wars Jedi: Fallen Order Walkthrough The sections below will are live, screenshot-filled guides that offer strategies and a straightforward walkthrough of a mission. and that should be the last achievement and you should have 100% databank, map and tactical guide entries!If you're still missing skills, head back to Dathomir to grind out the last few XP. Back on the Main Menu, reload your save to return to the Mantis. This usually causes him to drop a stun grenade. If the Scout and Purge Trooper appear, try to ignore them as you rush that door. Cross the next bridge to find yourself outside of the Interrogation Chamber. This is the last Sense Echo entry. The easiest attack to land is actually a charging saber strike. Sprint towards the two Troopers ahead, but don’t bother with them. You need to get to a place where you can use the claws on a climbing wall. Next Main Story Chapter 2 Zeffo Prev Main Story Prologue. There’s really nothing new for you to collect that wasn’t available previously, but if you missed anything, this is the time to do it. She’ll just start making use of her additional attacks. Exit to the Tower Transit Passage.Follow the linear path then follow the button prompts. (Image credit: EA) Star Wars Jedi Fallen Order walkthrough - Stim location, Zeffo. Jump off to reach what remains of the bridge. Stop as soon as you enter the room and reflect bolts at the Heavy Trooper to eliminate him. I may have gotten lucky and found every single one of them on my first attempt, but more likely is that all of those entries are automatically added to your databank upon completion. The hero will also have a duel with the Second Sister.However, this won't be a full-fledged boss battle. If you can do this most of the time and parry the Quick Throw attack every time, you could defeat her with just those moves even if everything else went wrong. Despite that, I’ll include the locations of everything I found just in case. Deal with the remaining enemies however you like. Check-in with BD-1 as he inspects a terminal just to the right of the bridge to get the Interrogation Chamber scan. Make your way through straight ahead and start climbing towards the end to enter a new hallway in a different part of the base. At the point where the hallway narrows once again, a Scout and a Scout Commander will be hiding behind some supplies on the left. It takes place on the planet called Bogano. In other words, game's story is quite linear. 0. She’ll lower her stance and then glow red before dashing straight at you and swinging with a large horizontal arc. Twirls – She will spin the blade like a bo staff rather than a sword, twirling it toward you, then bending forward and spinning it over her back before bringing it up at you on the far side. Approach a little bit so that the Troopers start shooting and use your double-blade to reflect bolts at them. Learning her patterns can be useful in breaking her guard, but her stamina can generally outlast several parries in a row, and she doesn’t allow you to get to many hits in before she parries. On the left is a terminal you can use to extend the next bridge. If you fail to finish the Troopers, run across the right bridge while the Scouts come over the left. Immediately try to run. Cal can move to the leftand reach a new side shelf. Instead, the bridges will move to the sidewall and serve as walls that you can run across. You’ll see a track above the middle of the room with a large cylinder on it. Quick Throw – Her old throw has been ditched in favor of a very fast throw. You’ll see two dead Troopers floating as you enter. Walk (or imagine walking) up the lower set of stairs, then take the right set of stairs leading up to the outer ring. Check online inventory and the latest PS5 restock news here. Jedi: Fallen Order is broken into multiple chapters, that have you visiting and exploring multiple planets. Cross the bridge.Partway across the bridge, where there are consoles either side, scan the right side (Security Systems #3: Security Systems [4/4]).Interact with the console on the left.Continue across the bridge and scan the next console on the right (Fortress Inquisitorius #4: Interrogation Chamber [4/4]).Use the Meditation Point (purchase The Power of Friendship) then slice open the door. Sort of. Head to the end cell on this level for a Sense Echo (Fortress Inquisitorius #2: Detention Cell [3/4]). Aim for the closer structure on the left that is completely submerged. Attack to back him against one of these pits, then push him in to make short work of him. A single side-step is enough to avoid it and follow up with a counter-attack. There are no chests on this planet, but there are scans and force echos. Use features like bookmarks, note taking and highlighting while reading Star Wars Jedi Fallen Order - Official Game Guide Updated - Complete Tips, Tricks, Strategy. Run back to the side of the dojo you entered on (without the big red screen). Around the corner to the left will be another Scout Trooper and an Electrostaff Purge Trooper. You’ll get to watch Cere wade into a room and destroy a few Purge Troopers in a fashion that mirrors a previous scene – and by mirrors, I mean actually mirrors. She’ll do this several times (usually four) before she stops. As you get close to them, the Scout will close the blast doors. Nice. Check the right side of the large door ahead to find a panel that BD-1 can slice to open it up. Hit it with your Split Saber and then polish it off or hack it so you can focus on the two Trooper Commanders and a Stormtrooper that come up the hall toward you. You’ll want to wait until the last minute to dodge this attack. Instead, look for the wall presented in the picture above. Watch for her to dash toward you not long after the flash; it’s the most common thing she follows-up with. You’ll start sliding down. This is a brutally difficult fight. After that, she’ll spin herself and come down with a heavy cleaving motion. Use Force Push to destroy the broken door within and take the log bridge. Head through to the Interrogation Chamber. If you’re inside, you’ll be able to get several attacks in on her. Slash Dash – This is a returning attack from Zeffo. It moves extremely fast. She’ll turn red and bring her blade up next to her head before performing a long lunging thrust at you. Even with max health, this can take off about half of your health in a single blow. Thrust – This is an attack returning from your battle with her on Zeffo. At that point, BD-1 will likely go downstairs. © 2021 GAMESPOT, A RED VENTURES COMPANY. Once you clear the boxes, you’ll come across two Heavy Troopers and a Scout Trooper. Chapter 1. Flashbang – Trilla will drop a white glowing object near her. You can skip it if you’re not interested. Interact with the Holotable and select Nur as the next destination. The junkyard section helps you learn the basics of climbing. There will be many Stormtroopers scattered around the room on the various upper levels while an Electrohammer Purge Trooper sits in the middle of the room. When she does so, a wave of energy that looks like water will move outward in a circle from her. Use Pull on the cylinder twice to move it to the other end of the room. A moment later, she’ll dash at you and grab you with her left hand and start crushing your head/neck. You’ll find yourself swimming among a lot of pipes of different sizes. In front of you will be a catwalk over the pool of water that you’re in. Climb up the stairs in the back right corner to get up where the Heavy Troopers were. Because of the second blade on her saber, this can hit slightly earlier than before. Timing it is easier, and it can be fairly easy to bait out by keeping your distance. Go left (clockwise) 1/4th of the way around this room to find a Save Point and a doorway out of the room. With all that complete, leave the way you came in and take a left at the intersection. Follow him down and allow him to slice open the door leading into the dojo. A cable hangs from the cylinder. When the door opens, you’ll see a Security Droid just on the other side. Repeat this process a few times to eliminate this enemy. As I said earlier, parrying her Quick Throw attack is a good source of damage. Head down to the bottom through the newly opened door to the Inquisitor Sanctum.Interact with the panel. Tidal Wave – She will turn red, spin once on the ground, jump into the air, spin once more, then slam her hand down on the ground. You’ll have a lot of space on either side of the walkway for you to toss him into. If he’s in the area of effect, he’ll get stunned, allowing you to get close and repeat the process easily. If they stay on the far side, use Pull to drag the nastiest enemies over the pit, then release Pull to drop them in. You’re almost there. Run forward to find yourself in a round room. When you’re ready, have BD-1 slice open the main door and go through. Star Wars Jedi: Fallen Order - Chapter 6 Walkthrough (No Commentary) Star Wars Jedi: Fallen Order picks up five years after Order 66 and the purge of the Jedi Order. On the back of it will be a round access hatch that will allow you to enter. She enters from the left instead of the right, mitigates the first enemies she encounters, uses a red blaster (complimenting her saber) for ranged attacks rather than reflecting blue bolts (complimenting *his* saber), uses one of the enemies as part of a physical maneuver, and kills the enemy on the far side of the room first. On this page of our guide to Star Wars Jedi: Fallen Order you will find a list of all missions and chapters of the main storyline. Don’t kill it because it’ll come in handy. You’ll see two huge structures. As soon as possible, Pull the Commander to you and stab him to get him out of your hair. Once the scene ends, turn right and continue along on this level until you reach a prison cell that BD-1 wants to inspect. Use Pull to shatter that wall. Check it out to get the Imperial Dojo scan. Before you leave, look at the door you came in to enter the dojo and look for the Imperial banner in the right corner. Green Thumb - Have a fully grown terrarium. 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